Get Unreal Engine-ready tree assets, with SpeedTree project files or the FBX models and textures.
Sunday, May 27th, 2018
Get Unreal Engine-ready tree assets, with SpeedTree project files or the FBX models and textures.
Sunday, May 27th, 2018
Now available: optical mocap firm's utility software gets SDI support, custom skeleton solving, plus live link to stream data directly to UE4.
Thursday, April 26th, 2018
First release in the Modo 12 Series overhauls the Mesh Paint tool, and adds a neat new Surface Strips system to MeshFusion modelling.
Thursday, March 29th, 2018
Update to add new level streaming, instancing and LOD features, plus replay system created for Fortnite.
Saturday, March 24th, 2018
Update adds live link plugins for Maya and MotionBuilder, material layers, physical units for lights.
Thursday, March 15th, 2018
Long-awaited update adds the Unreal Engine live bridge and tools from the Modo 11 Series itself, glTF 2.0 support. Free to current users.
Tuesday, March 6th, 2018
Neat new system based around the HTC Vive makes it possible to create a complete sub-$1,500 full-body mocap setup for VR work.
Monday, February 26th, 2018
Get 592 free building, rock and tree models from Epic's 2014 UE4 demo, all optimised for mobile.
Sunday, January 28th, 2018
Watch a demo of this promising UV unwrapping tool from the devs behind UE4's Datasmith toolset.
Thursday, January 4th, 2018
Discover best practices for pipeline development and rendering in UE4 at Gnomon on 20 January 2018. Watch free online.
Tuesday, December 26th, 2017
Real-time visualisation tool gets support for VR controllers, new quality-boosting Overdraw mode.
Friday, December 15th, 2017
Crowd animation tool for 3ds Max and Cinema 4D gets new Unreal Engine plugin, multi-scene loader, physically based render engine.
Friday, November 24th, 2017
Updated with discounts valid until the New Year, including Affinity Photo and Marmoset Toolbag.
Thursday, November 23rd, 2017