February 15, 2023
Check out the new features in this wide-ranging update to the renderer, including USD export. Read More »
December 8, 2021
Cinema 4D renderer gets new texture randomisation options, light instancing, native support for Apple M1 processors. Read More »
November 12, 2021
Renderer gets new decal system, support for USD lights, access to the Chaos Cosmos asset library. Read More »
November 5, 2021
SketchUp renderer gets new scattering and decal systems, big update to real-time render mode V-Ray Vision. Read More »
October 26, 2021
3ds Max renderer gets new texture projection system V-Ray Decal and light instancing with VRayInstancer. Read More »
February 24, 2021
Update adds support for masks in the V-Ray Frame Buffer, better caustics and translucent materials. Read More »
January 20, 2021
Video: see the new translucency in the standard V-Ray material, expected in V-Ray 5 Update 1. Read More »
June 4, 2020
'Really real-time' renderer for Cinema 4D gets support for subsurface scattering, translucency. Read More »
June 27, 2019
Get it from 3D Scan Store in ZTL, OBJ or FBX format, with up to 16,384 x 16,384-pixel PBR textures. Read More »
November 17, 2016
Update adds contact shadows, new forward renderer aimed at VR work, built-in automated LOD generation. Read More »
November 1, 2016
Real-time visualization app adds subsurface scattering, new procedural weathering system. Pro users also get procedural foliage. Read More »
July 14, 2014
Ultra-detailed plant models now support translucency. Use them natively in Max or C4D, or in other apps via Python. Read More »