Discover the key changes in the procedural 3D software: from the revolutionary Copernicus framework to rigging, animation and simulation.
Thursday, July 11th, 2024
Discover the key changes in the procedural 3D software: from the revolutionary Copernicus framework to rigging, animation and simulation.
Thursday, July 11th, 2024
Promising tool creates KineFX-compatible muscle and skin simulation rigs for use in visual effects, animation and games.
Thursday, July 4th, 2024
Read our run-down of the key changes in the largest ever update to Houdini, from character animation to rendering and machine learning.
Thursday, November 9th, 2023
See the new features due in the next major version of Houdini, including updates to animation and simulation and the Karma renderer.
Thursday, October 19th, 2023
Now out of preview: read our pick of the new features in UE5, from rendering OpenVDB files to the new Skeletal and Panel Cloth Editors.
Wednesday, September 6th, 2023
Maya muscle and soft tissue simulation plugin gets new CUDA-based GPU solver, plus option to visualise stretching in the viewport.
Thursday, August 10th, 2023
Read our run-down of the latest features in UE5, from procedural content and Substrate materials to Chaos Flesh.
Friday, May 12th, 2023
Popular Maya tissue simulation plugin gets improved collision detection, plus new tissue stifness and simulation damping controls.
Thursday, March 2nd, 2023
Read a detailed run-down of new features in the procedural 3D app, including updates to simulation, creature effects, Solaris and Karma.
Thursday, July 21st, 2022