Check out the new features in the material authoring software, including AxF export, and better workflow when using Frames.
Wednesday, December 13th, 2023
Check out the new features in the material authoring software, including AxF export, and better workflow when using Frames.
Wednesday, December 13th, 2023
Update boosts performance in real-time render engine Redshift RT, including support for async shader compilation and DLSS upscaling.
Tuesday, December 12th, 2023
3D animation and motion graphics tool gets new options for rigid body and Pyro simulations, new Key Reducer for mocap data.
Tuesday, December 12th, 2023
Check out the latest features in the renderer, including major updates to object scattering and support for Enmesh in V-Ray GPU.
Monday, December 11th, 2023
Check out the new features in the production renderer, including updates to Chaos Scatter, and support for Open Image Denoise 2.
Friday, December 8th, 2023
'Biggest release yet' of the next-gen tool for motion design and VFX adds new options for working with vector shapes, text and audio.
Thursday, December 7th, 2023
New plugin lets visualization artists use lighting design tool HDR Light Studio for more precise control over models being rendered in UE5.
Thursday, December 7th, 2023
Handy free tool transfers secondary animation set-ups authored in Maya to MetaHumans and other characters in Unreal Engine.
Thursday, December 7th, 2023
Major update to iClone adds a complete crowd simulation system to the real-time animation software. See all the new features here.
Wednesday, December 6th, 2023
Update overhauls the VR sculpting software's surfacing toolset, and adds initial support for PBR materials and image-based lighting.
Wednesday, December 6th, 2023
Significant update moves native 3D file import and the Advanced 3D renderer out of beta and into the stable release of the software.
Tuesday, December 5th, 2023
3D texture painting software gets new Vulkan-based geometry map baking system, and more procedural texturing nodes
Monday, December 4th, 2023
Read our pick of the latest features in the open-source game engine, including updates to rendering, lightmaps and GPU particles.
Friday, December 1st, 2023