First update to the Maya edition of RealFlow adds Visualizer daemon to preview forces in the viewport.
Monday, November 5th, 2018
First update to the Maya edition of RealFlow adds Visualizer daemon to preview forces in the viewport.
Monday, November 5th, 2018
New free tool lets users record full-body mocap in BVH format via up to four secondhand Kinect sensors.
Sunday, November 4th, 2018
Place, edit and annotate assets in virtual and mixed reality with this neat open-source user interface.
Thursday, November 1st, 2018
'World's first RAW image compositor' edits still images non-destructively, and provides some neat keying and grading tools.
Friday, October 26th, 2018
Now shipping: see videos of the new GPU rendering features and the new hair and toon shaders.
Friday, October 26th, 2018
Real-time lighting design tool gets new gamma control for images, plus option to batch import HDRIs.
Thursday, October 25th, 2018
New mocap sync software to link firm's headsets to OptiTrack and Vicon full-body capture systems.
Thursday, October 11th, 2018
Neat new $35 plugin lets users retopologise models by drawing poly sheets across their surface.
Wednesday, October 10th, 2018
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming.
Wednesday, October 10th, 2018
Novel method promises fewer artefacts and better skin contact than dual quaternion skinning.
Monday, October 8th, 2018
Versatile UE4 auto-rigging plugin creates a range of characters and creatures, with facial animation.
Tuesday, October 2nd, 2018
Big update turns iClone companion tool into a standalone character generator for games and VR work.
Friday, September 28th, 2018
3ds Max and Cinema 4D crowd animation plugin's new 'alive' technology synchronises cameras and geometry with the host app.
Tuesday, September 25th, 2018