Promising new app lets artists sculpt, paint and remesh detailed models on iPads or Android tablets.
Saturday, August 8th, 2020
Promising new app lets artists sculpt, paint and remesh detailed models on iPads or Android tablets.
Saturday, August 8th, 2020
New UE4 plugin for Atoms Crowd promises to create large real-time crowd sims on consumer PCs.
Saturday, August 8th, 2020
Now shipping: check out the new features in the next big update to the Maya edition of the renderer.
Friday, August 7th, 2020
Big update cuts render times on modern multi-core CPUs; adds new IPR window for 3ds Max users, and new Cinema 4D scattering system.
Thursday, August 6th, 2020
New app from Dust3D developer Jeremy Hu turns source meshes into uniform all-quad geometry.
Tuesday, August 4th, 2020
FXhome's iOS camera tracking app also exports to HitFilm; the paid version exports to After Effects.
Tuesday, August 4th, 2020
New feature in Adobe's material authoring app will turn source photos into HDR environments.
Friday, July 31st, 2020
Open-source renderer gets faster GPU rendering, plus support for Blender's mantaflow smoke sims.
Thursday, July 30th, 2020
Videos: see the GPU renderer's powerful real-time hybrid render engine and new Blender plugin.
Tuesday, July 28th, 2020
Native version of Photoshop for iPad gets option to refine edges of selections to improve cutouts.
Tuesday, July 28th, 2020
3D texture painting software gets long-awaited ability to paint across UDIM tiles. Check out the other new features here.
Friday, July 24th, 2020
Read our run-down of the key new features in the game engine, from better ray tracing to AI-driven character posing.
Thursday, July 23rd, 2020
Check out the new features in Character Creator 3.3, iClone 7.8 and the SkinGen Premium plugin.
Thursday, July 23rd, 2020