October 28, 2014
Update to real-time animation app adds support for PhysX, SpeedTree plants, Allegorithmic Substances. Read More »
July 17, 2014
Updated, now shipping: engine now includes runtime of IDV's vegetation system, plus three free trees. Read More »
January 22, 2014
The Making of 'Totem' sets out how the magazine illustration was created in ZBrush, Maya and SpeedTree. Read More »
November 13, 2013
Plant-generation tool gets support for Sub-Ds, Alembic, animated growth and seasonal changes. Read More »
August 19, 2013
Forget the plot: the backdrops are out of this world. ILM explains how it created the film's CG environments. Read More »
June 10, 2013
Updated: restrictions on the original Studio and Vue editions now lifted in response to user demand. Read More »
May 14, 2013
Free toolkit enables modders and indie developers to create content using The Witcher 2 game engine. Read More »