Solid Angle

Solid Angle ships Arnold 5.2.1

Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision.

Tuesday, October 23rd, 2018

Solid Angle ships Arnold 5.1

Big update to the renderer adds toon shader, adaptive sampling, two denoising systems, progressive rendering, native Alembic support.

Friday, April 6th, 2018

Solid Angle ships Arnold 5

Release improves speed and quality, adds new physically based shaders. Updated: new Houdini plugin HtoA 2.0 now available.

Friday, April 21st, 2017

Sneak peek: Arnold 5

See new features due in the next release of the renderer, including a physically based hair shader, better volumetrics, and support for OSL.

Friday, March 31st, 2017