June 11, 2020
See the new features in the Maya and Houdini crowd animation tool. Now free for low-budget projects. Read More »
January 20, 2020
Reallusion makes plugin originally priced at $1,490 free to artists earning less than $100,000/year. Read More »
September 3, 2019
Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here. Read More »
August 30, 2019
Material authoring software gets new set of tools for creating photo-based and synthetic HDR maps. Read More »
August 13, 2019
New integration plugin will let Houdini process Substance height maps as well as material data. Read More »
August 8, 2019
Avatar VFX producer's cloud-based tool for planning and tracking budgets for visual effects projects adds support for episodic series. Read More »
August 6, 2019
Watch a one-minute run-down of the award-winning shorts and R&D projects used to test Blender 2.80. Read More »
August 5, 2019
VFX house MagicPictures Studio's OpenVDB-based meshing and Bullet physics tools now available as 3ds Max plugins. Read More »
August 3, 2019
AMD ships new version of the free GPU renderer for Blender 2.80, plus update to the Maya plugin. Read More »
August 2, 2019
All-in-one editing, compositing and effects software integrates Foundry's 3D camera tracker, also used in NukeX and Nuke Studio. Read More »
August 1, 2019
All three applications to support hardware-accelerated ray tracing on Nvidia's RTX GPUs in future. Read More »
August 1, 2019
Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer. Read More »
July 31, 2019
Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here. Read More »
July 31, 2019
Update to the renderer adds initial support for OSL and OpenVDB in Arnold GPU, plus new Clip Geo shader for rendering cutaways. Read More »
July 30, 2019
Big update introduces new visual programming system for physics simulations, with new fire, smoke and snow solvers. Read More »
July 30, 2019
Now shipping: Game engine gets support for denoising lightmaps on CPU and GPU. 3D sculpting tool Polybrush now integrated natively. Read More »
July 30, 2019
See Substance Painter's upcoming UV unfolding toolset, plus seamless texture painting across UDIM tiles. Read More »
July 29, 2019
Now shipping: new edition of V-Ray lets VFX studios use Houdini for look dev as well as final rendering. Read More »
July 29, 2019
Production renderer gets new Mari integration plugin, hdPrman plugin to render USD files, PxrCurvature for creating edge wear effects. Read More »
July 29, 2019
Watch an enigmatic set of teasers of smoke, fire, cloth and granular fluids, posted to Autodesk's Twitter. Read More »