See the best new real-time work created in Houdini, from mobile racing titles to Marvel's Spider-Man.
Monday, March 18th, 2019
See the best new real-time work created in Houdini, from mobile racing titles to Marvel's Spider-Man.
Monday, March 18th, 2019
Standalone pipeline tool lets studios build new VFX, game dev and machine learning workflows around Houdini's new PDG tech.
Friday, March 15th, 2019
New plugin makes it possible to use the open-source image-based modelling framework from Houdini.
Friday, February 22nd, 2019
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming.
Wednesday, October 10th, 2018
New photogrammetry plugin lets artists use RealityCapture's popular toolset directly inside Houdini.
Wednesday, August 29th, 2018
See the best new work created in Houdini, from Blade Runner 2049 to VFX from Germany and Japan.
Monday, August 6th, 2018
New free add-on lets artists export 3D models to their Sketchfab portfolios directly inside Houdini.
Monday, June 18th, 2018
See our pick of the show's hottest research - from AI-driven animation to amazing simulation techniques.
Thursday, June 14th, 2018
Maximum resolution of rendered output also raised to 4K, although the yearly rental price is up slightly.
Thursday, February 8th, 2018
Latest production build adds new UV unwrapping and packing tools, plus support for LODs in FBX files.
Thursday, February 8th, 2018
Four Scientific and Technology Awards in total, including an Oscar statuette for SideFX's Mark Elendt.
Friday, January 5th, 2018
Neat free tool lets you scatter objects across a terrain and have them settle naturally under the influence of gravity.
Tuesday, December 26th, 2017
Neat free tool turns the output of sims to lightweight bone-based animations to use in game engines.
Thursday, December 14th, 2017