New early access plugins set up Instant Terra terrains in Houdini and Unreal Engine in a couple of clicks.
Monday, August 9th, 2021
New early access plugins set up Instant Terra terrains in Houdini and Unreal Engine in a couple of clicks.
Monday, August 9th, 2021
Mads Drøschler's handy 3ds Max add-on converts V-Ray and Corona scenes to Arnold for rendering.
Tuesday, October 22nd, 2019
Free version of Pixar's production renderer now available for learning, personal use, plugin development.
Wednesday, November 16th, 2016
Read a run-down of what's new in the landscape-generation software on Planetside's updated website.
Tuesday, October 11th, 2016
Updated, now shipping: Texturing app gets OpenSubdiv support; Arnold, V-Ray, Redshift and UE4 shaders; native Modo integration.
Thursday, December 3rd, 2015
Get two characters and two detailed environments in FBX format, plus lots of bonus tools, all available free.
Thursday, July 9th, 2015
Updated: Voxel sculpting package gets new PBR materials system, Photoshop-compatible layer groups, new UV options.
Friday, May 29th, 2015
See four Titan X GPUs push 63 million polygons around in real time to create some gorgeous visuals.
Friday, May 1st, 2015
RenderMan-compliant renderer used on Elysium now available for 3ds Max. The first licence is free.
Thursday, March 19th, 2015
New Maya version of the 3ds Max plugin for caching animated geometry speeds up work in mixed pipelines.
Monday, December 9th, 2013
Free collection of 3Delight and RenderMan shaders simplifies the process of lighting hair and fur.
Wednesday, May 1st, 2013
Mammoth new release features nine hours of training on Creating Plants in Maya/Mental Ray.
Friday, July 13th, 2012
Free WebGL-based online viewer adds option to display textures on models and edit them after upload.
Monday, June 18th, 2012