August 9, 2021
New early access plugins set up Instant Terra terrains in Houdini and Unreal Engine in a couple of clicks. Read More »
October 22, 2019
Mads Drøschler's handy 3ds Max add-on converts V-Ray and Corona scenes to Arnold for rendering. Read More »
November 16, 2016
Free version of Pixar's production renderer now available for learning, personal use, plugin development. Read More »
October 11, 2016
Read a run-down of what's new in the landscape-generation software on Planetside's updated website. Read More »
December 3, 2015
Updated, now shipping: Texturing app gets OpenSubdiv support; Arnold, V-Ray, Redshift and UE4 shaders; native Modo integration. Read More »
July 9, 2015
Get two characters and two detailed environments in FBX format, plus lots of bonus tools, all available free. Read More »
May 29, 2015
Updated: Voxel sculpting package gets new PBR materials system, Photoshop-compatible layer groups, new UV options. Read More »
May 1, 2015
See four Titan X GPUs push 63 million polygons around in real time to create some gorgeous visuals. Read More »
March 19, 2015
RenderMan-compliant renderer used on Elysium now available for 3ds Max. The first licence is free. Read More »
December 9, 2013
New Maya version of the 3ds Max plugin for caching animated geometry speeds up work in mixed pipelines. Read More »
May 1, 2013
Free collection of 3Delight and RenderMan shaders simplifies the process of lighting hair and fur. Read More »
July 13, 2012
Mammoth new release features nine hours of training on Creating Plants in Maya/Mental Ray. Read More »
June 18, 2012
Free WebGL-based online viewer adds option to display textures on models and edit them after upload. Read More »
October 14, 2011
Updated: New demo available for Alessandro Cangelosi's collection of procedural shaders for ocean and ground surfaces. Read More »
August 5, 2011
Download the new choppy ocean and skin subsurface scatter shaders from its online library. Read More »