March 7, 2023
Get Nims Bun's ultra-flexible rigging framework, used in production at Pixomondo, and now available free. Read More »
January 17, 2023
Check out the new features in the next-generation motion design tool, including the new Layouts system for building responsive graphics. Read More »
December 29, 2022
[Sponsored] Discover how to reuse one character in many projects with Reallusion's Character Creator 4.1. Read More »
December 14, 2022
AI-aided physics-based animation software ships after years in beta. Check out its key features here. Read More »
November 21, 2022
Now shipping: long-awaited modular rigging add-on creates rigs for characters of all body shapes. Read More »
September 19, 2022
Unusual physics-based animation software gets global rotation kinematics, improved auto-posing. Read More »
May 6, 2022
Download detailed guides to 2D game development in Unity and MetaHuman Creator's facial solver. Read More »
April 16, 2022
Physics-based animation software gets Constraints system for weapons, plus new Node Editor and Python API for technical artists. Read More »
March 30, 2022
Check out the new features in the next-gen motion graphics software, including new shaders and integrated JavaScript scripting. Read More »
November 30, 2021
New non-commercial edition lets you use the suite of VR sculpting and character rigging tools for personal projects. Read More »
November 24, 2021
Unusual physics-based animation software gets a new Animation Cycles system for seamlessly looping any character movement. Read More »
October 19, 2021
Next-gen motion graphics app gets new real-time 2D physics toolset. Free edition now exports at full HD, and no longer watermarks output. Read More »
September 23, 2021
Check out the new features in the 3D modelling and animation software, including new scaling controls for the Solidify deformer. Read More »
July 29, 2021
3D animation software gets new global search feature, tools for authoring interactive tutorials, and updates to the deformer system. Read More »
July 29, 2021
Unusual physics-based animation software gets a new Graph Editor, new tools for tweening character poses, and new spline IK system. Read More »
July 23, 2021
Modelling and rendering app gets new Curve Booleans system, plus updates to scene testing, the mPath renderer, and USD support. Read More »
May 13, 2021
New Gnomon Workshop tutorial reveals how to create professional rigs for cartoon-style characters. Read More »
May 12, 2021
Check out the new features in the next-gen animation and motion graphics software from the original creators of Maya's MASH toolset Read More »
May 8, 2021
Check out the neat new animation features in the popular set of productivity-boosting Maya tools. Read More »
May 1, 2021
See the new features in the VR tool suite for sculpting and rigging characters, now out of beta. Read More »