New Global Uniform unfolding system was originally only added to fix a crash, says 3D-Coat blog.
Thursday, March 13th, 2014
New Global Uniform unfolding system was originally only added to fix a crash, says 3D-Coat blog.
Thursday, March 13th, 2014
Updated: Max, Maya and Mudbox extensions now available: nothing for Softimage or MotionBuilder this time.
Tuesday, October 1st, 2013
Free update adds cool ZRemesher retopology toolset, better ways to trim geometry and smooth UVs.
Friday, June 28th, 2013
Now out of beta: voxel sculpting package gets new Live Clay dynamic mesh system and 3D paint tools.
Thursday, May 30th, 2013
Pilgway posts nice new video tour of its voxel sculpting package. But still no word on when 4.0 is out of beta.
Tuesday, April 16th, 2013
Watch videos of the new modelling, scene assembly and Paint Effects options and the DirectX 11 viewport.
Tuesday, March 26th, 2013
New particles and dynamics tools, better sculpting workflows: read our full guide to the highlights here.
Tuesday, March 26th, 2013
Watch the new resurfacing workflow, including a new Quad Draw tool like that in digitalRaster's NEX plugin.
Thursday, March 7th, 2013
Updated: intriguing video shows the new tools in use to turn a DynaMesh sculpt into a hard-surface model.
Wednesday, January 2nd, 2013
Try the update to the voxel sculpting and retopology app today on Windows: Mac and Linux to follow.
Monday, October 8th, 2012
Updated: Blizzard star's retopology and brush-based modelling plugin now out of alpha and ready to buy.
Sunday, July 29th, 2012
Major free update adds retopology tools, new Insert Multi Mesh system, (almost) unlimited undos. Very cool.
Thursday, July 26th, 2012
See illustrator and modo 601 beta tester Richard Yot set out a fast, efficient modo retopology workflow.
Thursday, March 29th, 2012