3D modelling and animation tool gets new mPath render engine, new Planar IK solver for character rigging, new Edge Chamfer tool.
Tuesday, November 12th, 2019
3D modelling and animation tool gets new mPath render engine, new Planar IK solver for character rigging, new Edge Chamfer tool.
Tuesday, November 12th, 2019
'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics.
Friday, November 8th, 2019
Updated: Havok Physics now out as a preview package. DXR ray tracing also available in preview.
Thursday, November 7th, 2019
Designer-focused 3D tool gets support for multiple directional lights, improved render preview, early support for GPU rendering.
Monday, November 4th, 2019
Fun new app turns elevation data into 3D terrain and renders path-traced stills or turntable animations.
Sunday, October 20th, 2019
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards.
Friday, October 11th, 2019
Get started with Isotropix's layout and look dev tool at a free event at Gnomon's LA campus next week, or watch on Twitch.
Saturday, October 5th, 2019
Open-source renderer gets new GI cache system, Disney BRDF material and Open Image Denoise. Now compatible with Blender 2.80.
Wednesday, October 2nd, 2019
Fall 2019 update to the virtual reality add-on for the KeyShot renderer improves the display of glass and transparent materials.
Tuesday, September 24th, 2019
New half-price edition of spectral GPU renderer Maverick Studio is aimed at DCC work, not CAD users.
Friday, September 6th, 2019
Unreal Engine-based real-time visualisation platform gets native support for Cinema 4D, IFC files.
Wednesday, September 4th, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools.
Wednesday, September 4th, 2019
Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here.
Tuesday, September 3rd, 2019