Check out the new features in the next major production version of the GPU renderer, including new decal and lens effects systems.
Tuesday, April 1st, 2025
Check out the new features in the next major production version of the GPU renderer, including new decal and lens effects systems.
Tuesday, April 1st, 2025
Design practical character makeup for movies and TV with the leading concept artist's new tutorial series for The Gnomon Workshop.
Saturday, March 29th, 2025
Check out the latest changes to the 3D modeling and rendering app, including updates to retopology, shading and animation.
Wednesday, March 26th, 2025
3D modeling and animation tool gets updates to the ML Deformer and liquid simulation in Bifrost. Check out all the new features here.
Wednesday, March 26th, 2025
Check out the key artist features in the next version of the game engine, including support for Variable Rate Shading and better DX12 ray tracing.
Thursday, March 20th, 2025
Check out the key changes in the latest version of the open-source 3D app, including important updates to animation and the CPU compositor.
Tuesday, March 18th, 2025
First RDNA 4 GPUs get strong reviews in the gaming press. But how do they fare in CG apps like Blender and DaVinci Resolve?
Friday, March 7th, 2025
Major update to Dimension 5's real-time visualization software adds experimental path tracing system. Check out the other new features.
Thursday, March 6th, 2025
Discover five key new features in the open-source game engine, including updates to shading, lighting, animation and physics.
Tuesday, March 4th, 2025
Master workflows used in cinematics and animation production with The Gnomon Workshop's improvers' guide.
Saturday, February 22nd, 2025
Chaos adds AI visualization and ideation app Veras to its product line. See what the buyout means for users of both firms' tools.
Thursday, February 20th, 2025
Sizeable update to the real-time visualization app adds volumetric clouds, Virtual Shadow Maps and automatic LOD generation.
Wednesday, February 19th, 2025
Renderer gets better multiscattering in volumes, USD procedural support in Maya, and initial support for GeForce 50 Series GPUs.
Thursday, February 13th, 2025