RenderMan-compliant renderer used on Elysium now available for 3ds Max. The first licence is free.
Thursday, March 19th, 2015
RenderMan-compliant renderer used on Elysium now available for 3ds Max. The first licence is free.
Thursday, March 19th, 2015
New non-commercial edition gives SketchUp users free access to e-on's real-time rendering system.
Thursday, March 12th, 2015
Long-awaited commercial release of 3ds Max renderer adds interactive rendering, SSS, big speed boosts.
Thursday, February 26th, 2015
Free physically based renderer moves to new core architecture; renders 'at least two times faster'.
Monday, February 9th, 2015
Physically based renderer adds spotlights, OpenVDB and UDIM support, smart selective sampling.
Thursday, January 29th, 2015
Alpha 6 will remain free forever - and licensed for commercial use - after Corona ships, says Render Legion.
Monday, January 26th, 2015
Updated: New video shows the GPU renderer inside Houdini. Nuke, MotionBuilder and UE4 to come.
Monday, January 19th, 2015
Get the free version of the GPU renderer for Max, Maya and C4D. Not watermarked, but capped at full HD.
Wednesday, January 14th, 2015
VFX-friendly release to add support for OpenVDB, Mari's UDIM textures, improved skin rendering system.
Tuesday, December 2nd, 2014
Updated: new high-speed demo shows the ZModeler poly modelling toolset and the KeyShot bridge.
Saturday, November 22nd, 2014
Featuring the new RIS raytracing architecture and costing just $495. Free version now due early 2015.
Friday, November 21st, 2014
Renderer gets new procedural materials, better instancing tools; imports animation in C4D format.
Thursday, November 6th, 2014
See the new 3ds Max renderer's CPU-based interactive preview tackle billion-poly instanced scenes.
Monday, October 20th, 2014