Now shipping. See videos of the new LoD system, motion graphics tools and media core; and the Radeon ProRender render engine.
Friday, September 1st, 2017
Now shipping. See videos of the new LoD system, motion graphics tools and media core; and the Radeon ProRender render engine.
Friday, September 1st, 2017
First update to the lightweight subdivision surface modelling tool for nearly three years adds FBX, Collada support; overhauls the UI.
Tuesday, August 22nd, 2017
New top-of-the-range workstation GPUs include 'world's first card to break the Terabyte memory barrier'.
Tuesday, August 8th, 2017
Amazing new VR toolset lets artists stream complex VFX assets into game engines via point clouds.
Tuesday, August 8th, 2017
Heavyweight renderer to get new live link to compatible DCC apps, new hybrid CPU/GPU render tech.
Monday, August 7th, 2017
Native version of the physically based GPU renderer in beta this year. New open-source 'Baikal' edition out now.
Monday, August 7th, 2017
Nifty new VR app enables users to sketch or model in 3D using an HTC Vive or Oculus Rift headset.
Friday, August 4th, 2017
Platform for developing VFX and games tools gets support for USD, Autodesk's AnimX, new RBF solver.
Friday, August 4th, 2017
Renderer gets new VR camera, support for animated mesh deformations and video maps, better material and HDRI editing.
Wednesday, August 2nd, 2017
Heavyweight crowd simulator to get new 'universal plugin' to allow compatibility to 'all major' 3D apps.
Tuesday, August 1st, 2017
Powerful RenderMan-compliant renderer will be available as free interactive rendering plugin when Katana 3.0 ships.
Tuesday, August 1st, 2017
Big update to layout and look dev tool adds object scattering, support for Light Path Expressions and Cryptomatte, new PBR material.
Monday, July 31st, 2017
Integrated version of RealFlow for C4D gets Dyverso multiphysics solver, support for interacting fluids.
Tuesday, July 25th, 2017