iClone update extends the real-time animation tool's crowd simulations with smart props and accessories. See all the new features here.
Saturday, September 7th, 2024
iClone update extends the real-time animation tool's crowd simulations with smart props and accessories. See all the new features here.
Saturday, September 7th, 2024
Check out the new features in the GPU-accelerated sparse volumetric fluid solver, including support for height fields as collision sources.
Wednesday, September 4th, 2024
Game engine gets support for multi-bounce lighting, OpenXR, and USD export. Free for use on projects earning under $100,000/year.
Tuesday, August 20th, 2024
Read our pick of the latest features in the open-source game engine, including updates to shader editing, animation and rendering.
Friday, August 16th, 2024
iPad Simulcam app used on The Mandalorian and House of the Dragon is now available on the App Store to studios of all sizes.
Thursday, August 15th, 2024
Browser-based AI mocap platform now extracts Mixamo-compatible hand motion from live video. Available with free subscriptions.
Friday, August 9th, 2024
Machina Fractals: Essence, Machina Fractals: Mecha and new plugin Machina Fractals: Ultima create amazing real-time 3D forms.
Thursday, August 8th, 2024
Check out the new features in the real-time visualization software, including the Chaos AI Enhancer for adding detail to images.
Thursday, August 1st, 2024
Now officially released: new AI tech compresses offline smoke and fire sims "up to 100x" for rendering in real time in Unreal Engine 5.
Tuesday, July 30th, 2024
JangaFX's real-time terrain design tool is out of alpha. Check out the new features in GeoGen 0.3, like spline editing of terrain.
Tuesday, July 23rd, 2024
JangaFX's real-time liquid simulator is now in public alpha. Check out the new features in LiquiGen 0.3, like whitewater and surface tension.
Tuesday, July 23rd, 2024
Real-time smoke and fire simulator for games and VFX gets movable, parentable simulation domains, and live recording in the timeline.
Tuesday, July 23rd, 2024
Discover how to port old scenes to use the long-awaited overhaul of the Eevee renderer ahead of its release in Blender 4.2 next week.
Friday, July 12th, 2024