Master professional workflows for concept art and illustration with The Gnomon Workshop's latest tutorial.
Sunday, February 21st, 2021
Master professional workflows for concept art and illustration with The Gnomon Workshop's latest tutorial.
Sunday, February 21st, 2021
Standalone render denoising tool gets streamlined full-screen GUI. CUDA version dropped in favour of 'faster, more reliable' OpenCL.
Friday, November 3rd, 2017
Naughty Dog's Christophe Desse explains how to use the renderer in production at Gnomon tomorrow. Watch free online.
Wednesday, October 26th, 2016
Major update to the heavyweight production renderer adds Pixar's own in-house shaders and lights, removes Reyes rendering and RSL.
Wednesday, July 20th, 2016
Updated, now shipping: Standalone tool coverts ultra-dense point cloud data into production-ready meshes.
Thursday, December 3rd, 2015
Create complex CG tools without coding with Fabric's long-awaited new visual programming system.
Thursday, October 1st, 2015
GPU production renderer gets new noise filter to clean up renders, plus support for Maya's XGen and Bifrost.
Thursday, August 6th, 2015
Latest update adds Denoise option for raytraced renders, new Visualizer view for debugging complex scenes.
Thursday, July 9th, 2015
Digital Domain's Stefano Giorgetti provides his tips for making best use of Maya's instancing system.
Thursday, June 4th, 2015
Updated: High-speed GPU-based renderer for animated series gets native Maya material export system.
Wednesday, June 3rd, 2015
Updated: Get a free three-month trial of Otoy's renderer for VR content, plus Blender and Poser plugins.
Tuesday, April 28th, 2015
Use for tools development is fine too. Ships with Maya and Katana plugins; Houdini and C4D to come.
Tuesday, March 24th, 2015
RenderMan-compliant renderer used on Elysium now available for 3ds Max. The first licence is free.
Thursday, March 19th, 2015