March 15, 2023
Now available: ray tracing renderer used on Puss in Boots: The Last Wish has been released under an Apache 2.0 licence. Read More »
August 4, 2021
Open source plugin now converts Substances to RenderMan's new Lama materials, for use in Blender, Houdini or Maya. Read More »
June 30, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here. Read More »
April 30, 2021
Updated: Blender, Cinema 4D, Houdini and Maya users can now run the renderer on Macs with M1 processors as well as AMD GPUs. Read More »
September 15, 2020
New trial edition lets you test this major update to the GPU renderer, even if you aren't an existing user. Read More »
April 9, 2019
Cinema 4D developer acquires the well-regarded GPU production renderer. We assess what the buyout will mean for CG artists. Read More »
August 7, 2017
Heavyweight renderer to get new live link to compatible DCC apps, new hybrid CPU/GPU render tech. Read More »
August 3, 2017
GPU renderer gets better sampling, firefly removal, Mac support, Cinema 4D and Katana plugins. Read More »
December 9, 2016
Check out the ex-OctaneRender dev's promising unbiased renderer, designed for Nvidia gaming GPUs. Read More »
November 30, 2016
Heavyweight renderer gets image Denoising system, new hair shader, innovative OpenEXR/Id technology. Read More »
August 25, 2016
GPU-based production renderer to get native integration with The Foundry's look development tool. Read More »
July 7, 2015
Now shipping: Major rewrite of GPU-based Maya renderer boosts speed, but temporarily removes 3ds Max and C4D support. Read More »
January 14, 2015
Get the free version of the GPU renderer for Max, Maya and C4D. Not watermarked, but capped at full HD. Read More »
November 4, 2013
Updated: Latest beta release adds new distributed rendering, subsurface scattering and proxy functionality. Read More »