All part of a deal between Otoy and BiteTheBytes to link the GPU-based renderer and terrain generator.
Thursday, October 8th, 2020
All part of a deal between Otoy and BiteTheBytes to link the GPU-based renderer and terrain generator.
Thursday, October 8th, 2020
Latest updates improve character rigging and animation workflows with keyframe and mocap data.
Thursday, October 8th, 2020
Update to the free game engine officially replaces CryPhysics with PhysX, and improves the terrain and dynamic vegetation systems.
Thursday, October 8th, 2020
New plugin merges images into HDRIs inside OpenFX compositing apps. Free for resolutions up to 2K.
Tuesday, October 6th, 2020
Upcoming successors to the Quadro RTX 6000 and 8000 to double their GPU rendering speed.
Monday, October 5th, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall.
Monday, October 5th, 2020
Big update to the standalone fluid simulation tool adds new smoke solver, option to upres sims, and 'complete procedural VDB toolkit'.
Monday, October 5th, 2020
Facebook post hints at long-awaited public release of V-Ray with support for Blender 2.80+.
Monday, October 5th, 2020
Major update to the character animation app adds support for retargeting and camera animation.
Thursday, October 1st, 2020
Boolean modelling plugin's neat new Smooth Bridge modifier joins open edge loops of meshes, even if edge counts differ.
Wednesday, September 30th, 2020
Small update to the 3D layout and rendering software for graphic designers adds option to export UV layout of a model in PSD format.
Tuesday, September 29th, 2020
Neat plugin streamlines transfer of assets between Blender and Maya, particularly in games pipelines.
Friday, September 25th, 2020
$499/year edition of Nuke for indie artists and freelancers now works with OFX plugins like Neat Video.
Friday, September 25th, 2020