Promising real-time PBR render engine now supports C4D's standard renderer for final-quality images.
Friday, January 15th, 2016
Promising real-time PBR render engine now supports C4D's standard renderer for final-quality images.
Friday, January 15th, 2016
Updated, now shipping: VFX-friendly paint package to get new automated video-repair tools, better particle and foliage painting.
Friday, January 15th, 2016
Updated: Raw compute power and next-gen HBM memory ready new cards for 4K gaming. Price of Nano now cut to $499.
Tuesday, January 12th, 2016
4K resolution, 10-bit colour, and incredible contrast and response rates, but a whopping $5k price tag.
Friday, January 8th, 2016
New perpetual licence lets indie artists and small studios use the top IK middleware for under $150.
Thursday, January 7th, 2016
Upgraded plugin will help automate process of preparing 3D sculpts for output on Formlabs' Form 2 printer.
Thursday, January 7th, 2016
Update to UE4 texture-streaming system lifts restrictions on layered textures, halves processor usage.
Wednesday, January 6th, 2016
Turn Blender scenes into interactive 3D apps that can be viewed in any modern web browser - and now, on the Oculus Rift.
Saturday, January 2nd, 2016
On OS X, at least, thanks to the new $500 Mac App Store edition. Free 12.2 update also now available.
Saturday, January 2nd, 2016
Create realistic clouds without sims by converting any 3D geometry to a volume. Also works for fireballs.
Tuesday, December 22nd, 2015
Share physically based materials between host apps or mental ray with the plugins' new MDL format.
Tuesday, December 22nd, 2015
Updated: Cloud-based platform for turning 3D models into interactive presentations gets VR capabilities, new desktop app.
Monday, December 21st, 2015
Sizeable update boosts render speed by up to 50% and adds over 25 new and updated features.
Friday, December 18th, 2015