Updated: Cloud-based platform for turning 3D models into interactive presentations gets VR capabilities, new desktop app.
Monday, December 21st, 2015
Updated: Cloud-based platform for turning 3D models into interactive presentations gets VR capabilities, new desktop app.
Monday, December 21st, 2015
Sizeable update boosts render speed by up to 50% and adds over 25 new and updated features.
Friday, December 18th, 2015
Texture painting software gets updated brush engine, plus new Dota 2, car paint and velvet shaders.
Friday, December 18th, 2015
Create immersive production-ready scenes with Devon Fay's six-hour guide to CG environment work.
Thursday, December 17th, 2015
Maya hair plugin gets first big update in several years, improving viewport performance and grooming tools.
Wednesday, December 16th, 2015
Online library of add-ons for editing and compositing tools gets six new effects: from heat distortion to 1980s-style titles.
Wednesday, December 16th, 2015
Updated: Paint meshes across the surface of 3ds Max objects to create insanely detailed scenes. Price now cut to €249.
Wednesday, December 16th, 2015
Free update for registered users adds new camera matching and digital matte painting toolset.
Monday, December 14th, 2015
Game engine gets support for dynamic raytraced reflections, updates to particles and 2D physics.
Wednesday, December 9th, 2015
Same specs as the mid-range FirePro W5100, but smaller, less power-hungry, and a bit cheaper.
Wednesday, December 9th, 2015
Maya plugins for browsing shaders get new search and favourites options. Base edition is still free.
Tuesday, December 8th, 2015
New plugin enables games artists to edit procedural content created in Houdini inside Unreal Engine 4.
Tuesday, December 8th, 2015
Updated, now shipping: Standalone tool coverts ultra-dense point cloud data into production-ready meshes.
Thursday, December 3rd, 2015