GPU-based production renderer to get native integration with The Foundry's look development tool.
Thursday, August 25th, 2016
GPU-based production renderer to get native integration with The Foundry's look development tool.
Thursday, August 25th, 2016
Massive online library of scans of real-world materials and objects used on The Jungle Book finally goes live. Two free helper tools, too.
Wednesday, August 24th, 2016
Intuitive shot-review system lets users share work and see notes in the timeline within After Effects.
Tuesday, August 23rd, 2016
Minions animator's $10 Blender add-on creates detailed, production ready full-body and facial rigs.
Monday, August 22nd, 2016
Updated: Use the GitHub-like online collaboraration platform for shorts and VR projects free until 2017.
Monday, August 22nd, 2016
New $695 plugin lets artists use the powerful planar tracker directly inside Nuke or Fusion Studio.
Friday, August 19th, 2016
New features in Houdini 16 likely to include guided fluid sims, new muscle system, 'ground-up rewrite' of the node networks.
Wednesday, August 17th, 2016
Newly updated $15 Maya plugin streamlines scene debugging and look dev using the Redshift renderer.
Wednesday, August 17th, 2016
Digital paint software gets new texture painting tools for overpainting rendered 3D models like ZBrush sculpts; improved UI and workflow.
Tuesday, August 9th, 2016
Image-based modelling software gets new model and point cloud viewing capabilities, plus beta support for synchronised shooting.
Tuesday, August 9th, 2016
Rule-breaking new card comes with slots for NAND flash memory to power through GPU rendering work.
Thursday, August 4th, 2016
AMD rebrands its workstation cards from the old FirePro W-series; boosts GPU compute power and graphics RAM.
Thursday, August 4th, 2016
New cards boost maximum GPU compute power of Nvidia's high-end line-up to a whopping 12 Tflops.
Thursday, August 4th, 2016