3ds Max physics plugin gets better liquid simulation and particle caching, plus support for Alembic.
Thursday, March 24th, 2016
3ds Max physics plugin gets better liquid simulation and particle caching, plus support for Alembic.
Thursday, March 24th, 2016
Free 1.5.4 update turns the app also known as Manga Studio into a robust, low-cost 2D animation tool.
Friday, March 18th, 2016
Video: Beautiful new reel shows particle effects and character animation rendered using the real-time viewer.
Friday, March 18th, 2016
Update promises "enhanced visuals" plus GPU instancing, better multicore rendering and VR support.
Thursday, March 17th, 2016
3D painting tool gets Iray renderer integrated inside, new Clone and Smudge tools, new Linux edition.
Wednesday, March 16th, 2016
Videos: See the new Quick Rig tool, new blendshape handling system, improved symmetrical modelling and UV editing.
Tuesday, March 15th, 2016
Update to game engine adds new animation workflows, multicore compilation, HTC Vive support.
Tuesday, March 15th, 2016
Maya crowd simulation tool to get new jump system for actors, plus tech developed for use on Ant-Man.
Monday, March 14th, 2016
Update will improve look dev and asset export to UE4 and Unity 5, streamline baking, enhance vertex normal editing.
Tuesday, March 8th, 2016
Modo 10.0v1 due out in Q2, and 'opens new doors' for games and VR. Modo 10.1 and 10.2 to follow.
Tuesday, March 8th, 2016
Payable three or six-monthly, but you don't get upgrades during that time. Perpetual licences still available.
Monday, March 7th, 2016
Maya edition of the renderer gets feature parity with 3ds Max; speed boosts of 20-50% on 'most scenes'.
Wednesday, March 2nd, 2016
Real-time lighting tool now lets users add area lights to a scene by 'painting' highlights onto surfaces.
Wednesday, March 2nd, 2016