Radeon Pro 500 series available in iMacs now; new top-of-the-range Radeon Pro Vega 64 and 56 to come in December.
Wednesday, June 7th, 2017
Radeon Pro 500 series available in iMacs now; new top-of-the-range Radeon Pro Vega 64 and 56 to come in December.
Wednesday, June 7th, 2017
New top-of-the-range graphics workstation will feature 5K display, up to 18 CPU cores and 128GB RAM. Existing iMacs also updated.
Tuesday, June 6th, 2017
Pro image-editing tool gets $30 iOS edition. All the key features of the Mac version, GPU-accelerated, and touch-optimised.
Tuesday, June 6th, 2017
Export 3ds Max scenes to Blender for rendering 'in two clicks'. Converts V-Ray materials to their Cycles equivalents automatically.
Friday, June 2nd, 2017
Update improves GPU rendering, adds support for Arnold's alShader, OSL, scenes created in other versions of V-Ray.
Thursday, June 1st, 2017
Affordable new particle-based fluid simulation plugin adds support for Bullet dynamics, OBJ mesh export.
Thursday, June 1st, 2017
Big update to the Photoshop plugin for adding depth of field to renders adds scores of power features.
Wednesday, May 31st, 2017
VRay AppSDK is intended to accelerate penetration of V-Ray into new markets: from augmented reality to bath design.
Wednesday, May 31st, 2017
Handy new Maya plugin automatically creates a virtual camera matching the perspective of any photographic backplate.
Tuesday, May 30th, 2017
Big update to game engine adds volumetric fog; plus new physics, animation and VR editing features.
Friday, May 26th, 2017
3D painting package gets option to edit paint already committed to a model, plus new 'individual subscription' licensing system.
Friday, May 26th, 2017
Real-time markerless facial mocap system gets new tools for fine-tuning animations, built-in preview characters.
Friday, May 26th, 2017
Promising new rotoscoping tool gets support for GUI scaling, improvements to the built-in image viewer and shape export to Nuke.
Thursday, May 25th, 2017