Free update to tree generation tool adds new controls for dead branches, plus big improvements to workflow and simulation quality.
Monday, June 4th, 2018
Free update to tree generation tool adds new controls for dead branches, plus big improvements to workflow and simulation quality.
Monday, June 4th, 2018
Neat scripted operator displays key particle properties on screen to troubleshoot simulations visually.
Wednesday, May 30th, 2018
3D clothing design tool gets new UV editor, transform controls for add-ons like props and buttons.
Tuesday, May 29th, 2018
Handy new utility for editing V-Ray .vrscene files lets users adjust render settings on the fly or split jobs into batches.
Friday, May 25th, 2018
UV tools formerly known as Unfold3D get new automated unwrapping system and texel density controls.
Thursday, May 24th, 2018
Now shipping: Next big update to the renderer officially launches. See the key features and price changes here.
Tuesday, May 22nd, 2018
Handy script lets users perform complex Boolean operations on splines quickly and intuitively.
Friday, May 18th, 2018
Promising new crowd-simulation tool for Maya and Houdini gets support for cloth and dynamic fur.
Wednesday, May 16th, 2018
Free game engine gets support for morph targets, new wind and force volumes, volumetric cloud system, visual scripting improvements.
Tuesday, May 15th, 2018
Check out the newly updated Maya soft tissue plugin, then download this free 'jellyphant' test character.
Saturday, May 12th, 2018
Procedural 3D city-generation tool gets greater integration with Unreal Studio for VR work, new option to distribute geometry along curves.
Friday, May 11th, 2018
All-in-one editing, compositing and FX app gets new motion graphics tools, improved editorial workflow.
Thursday, May 10th, 2018
3ds Max scene assembly tool adds support for multiple cameras, XRefs, new Python interpreter.
Saturday, May 5th, 2018