Pixar animator Eddy Okba reveals the subtle errors that even experienced artists often miss.
Tuesday, March 1st, 2022
Pixar animator Eddy Okba reveals the subtle errors that even experienced artists often miss.
Tuesday, March 1st, 2022
Open-source 3D character creator gets new tools for authoring skin materials and character variations, new Blender integration plugin.
Monday, November 23rd, 2020
Updated: Beta 3.0 of next-gen animation system adds new weight painting and editing tools for skinning characters.
Tuesday, May 31st, 2016
Open-source character generator gets new figure posing and facial expression systems, new skin textures, and proper FBX export.
Tuesday, May 17th, 2016
DreamWorks veteran Sébastien Wojda provides his expert tips for creating better character animation.
Monday, September 7th, 2015
New app provides useful sculpting, painting and character-posing toolkit for creating assets on the move.
Wednesday, January 14th, 2015
Next big update to the open-source 3D app adds volumetrics in Cycles, first of the long-awaited UI changes.
Friday, March 21st, 2014
Free figure-posing and animation tool gets OpenSubdiv and Ptex support, new subsurface shader.
Friday, May 17th, 2013
3D paint package to gain support for Ptex format, large production data sets, character posing workflow.
Tuesday, March 1st, 2011
Double Negative character animator Samy Fecih delivers the third of his series of tutorials on creating strong, appealing poses.
Thursday, September 23rd, 2010