Amazing plugin for painting objects into scenes under gravity also now lets you Attract or Explode them.
Wednesday, February 10th, 2021
Amazing plugin for painting objects into scenes under gravity also now lets you Attract or Explode them.
Wednesday, February 10th, 2021
Neat tool for building animation libraries retargets motion between characters from 3ds Max, Blender, Cinema 4D, Maya, Unity and UE4.
Wednesday, December 23rd, 2020
Check out the free game engine's new Houdini-integrated Nvidia Blast destruction physics system and improved cloth simulation.
Tuesday, December 15th, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping.
Friday, December 4th, 2020
Update to the free game engine officially replaces CryPhysics with PhysX, and improves the terrain and dynamic vegetation systems.
Thursday, October 8th, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall.
Monday, October 5th, 2020
Upcoming app will let users create 3D animations based on games assets using new AI-driven tools.
Wednesday, September 2nd, 2020
Updated: see the new cloth physics transfer system due in iClone 7.8 and the UE4 live link next month.
Thursday, June 25th, 2020
Check out the features due in the next update to the game engine, now postponed from spring 2020.
Tuesday, June 23rd, 2020
See the new features in the Maya and Houdini crowd animation tool. Now free for low-budget projects.
Thursday, June 11th, 2020
Check out the changes to PhysX physics, cloth simulation and collision geometry in the latest version of the free game engine.
Friday, May 22nd, 2020
Free game engine gets new cloth simulation system for clothing and environment assets, plus better character animation performance.
Monday, February 24th, 2020
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs.
Tuesday, January 28th, 2020