March 8, 2021
Long-awaited overhaul of the 3ds Max plant-generation plugin adds new Node Editor for authoring plants via visual programming. Read More »
January 22, 2021
Check out the new features in the latest update to the all-purprose hard surface modelling toolkit. Read More »
November 26, 2020
Free material authoring tool gets system for exporting layer masks to DCC apps and game engines, plus 65 new bundled Smart Materials. Read More »
February 13, 2020
PlantFactory creator launches new set of procedural 3D plants for use in DCC apps and game engines. Read More »
February 10, 2020
Neat add-on creates a beautiful set of procedural displacement effects for motion graphics and CG work. Read More »
October 9, 2019
Big free update to the LightWave modelling toolkit adds new tools for UV mapping NURBS surfaces and for converting quads to NURBS. Read More »
July 22, 2019
Free-in-beta material-authoring tool gets new Scatter modifier, updated Pattern modifer, layer blending modes and undo/redo system. Read More »
March 15, 2019
Big update adds parametric authoring and image-to-PBR-material conversion to the scan blending tool, now in free beta. Read More »
September 7, 2018
Promising virtual reality design tool gets support for groups, surface patches and orthographic views. Read More »
June 18, 2018
Powerful procedural modelling plugin for LightWave gets new toolsets for automatically generating windows and railings. Read More »
June 11, 2018
Big update to hair plugin adds new physics system, clumping controls, option to generate woven fabrics. Read More »
January 18, 2018
Neat free tool offers a surprising range of control options, and exports data in OBJ and X formats. Read More »
August 16, 2017
Neat plugin lets you use Maya's standard tools to control the form of the animated CG trees it creates. Read More »
July 17, 2017
New parametric array modifier gives Max users more options for illustrations and motion graphics. Read More »
March 3, 2017
Hair, fur and feathers plugin can now generate hair from particles. New grooming and LOD workflows. Read More »
March 31, 2016
Promising new tree-generation tool gets intelligent polygon reduction, new advanced growth parameters. Read More »
February 15, 2016
New node-based image editor lets users design normal maps and preview the result in a PBR viewport. Read More »
October 5, 2015
Create realistic vegetation for use in Blender or export to other DCC apps with this neat new tree generator. Read More »
June 26, 2013
Watch characters interacting automatically with chairs and stairs in 3ds Max's crowd-animation system. Read More »
January 14, 2013
Grab the latest version of Ali Torabi's plugin for designing complex parametric arrays in 3ds Max. Read More »