Check out the new features in the virtual camera system for Maya and Unreal Engine, including additive recording, and native Vicon support.
Tuesday, January 2nd, 2024
Check out the new features in the virtual camera system for Maya and Unreal Engine, including additive recording, and native Vicon support.
Tuesday, January 2nd, 2024
Promising new app aims to capture production-quality mocap for games and VFX on 2-6 iPhones.
Wednesday, March 1st, 2023
Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU.
Wednesday, October 27th, 2021
In beta: optical mocap software's new 'Quantum Solver' can track 10 actors simultaneously. See all of its new features and new pricing.
Tuesday, July 13th, 2021
See what's new in the virtual camera system for Maya, Unity and UE4 and in its iOS companion app.
Friday, April 30th, 2021
Updated: new Unreal Engine and Unity-compatible virtual camera system DragonFly is now shipping.
Friday, June 28th, 2019
New mocap sync software to link firm's headsets to OptiTrack and Vicon full-body capture systems.
Thursday, October 11th, 2018
Updated: Nifty plugin lets users mix data from multiple mocap systems - and now iPhone X facial tracking.
Sunday, August 12th, 2018
Mocap software for firm's optical tracking systems gets neat ability to 'self-heal' calibration drift, support for OptiTrack Active VR solutions,
Friday, November 17th, 2017
New LED-marker-based OptiTrack Active system is aimed at 'theme-park scaled' VR projects.
Monday, February 27th, 2017
GDC 2014: Prime 13 and Prime 13W offer 1.3MP resolution, 240fps capture and Ethernet connectivity.
Tuesday, March 18th, 2014
Mocap setup and solving system gives full-body and finger capture for less than the cost of MotionBuilder.
Wednesday, March 6th, 2013
Real-time mocap solver for Maya now supports OptiTrack hardware; new, more advanced constraints.
Monday, February 25th, 2013