Check out the new features in the production renderer, including updates to Chaos Scatter, and support for Open Image Denoise 2.
Friday, December 8th, 2023
Check out the new features in the production renderer, including updates to Chaos Scatter, and support for Open Image Denoise 2.
Friday, December 8th, 2023
Read our pick of the latest features in the open-source game engine, including updates to rendering, lightmaps and GPU particles.
Friday, December 1st, 2023
Popular open-source render denoiser now runs on AMD, Intel and Nvidia GPUs as well as CPUs.
Monday, July 3rd, 2023
Major update to the real-time ray tracing renderer aims to make the software 'as powerful for VFX as it is for architectural visualization'.
Thursday, June 29th, 2023
Neat open-source tool displays 3D models or point clouds in common formats on Windows, Linux, macOS.
Thursday, May 4th, 2023
Check out the new features in the physically based GPU renderer. You can use it for free in a web browser.
Friday, March 17th, 2023
Update makes Intel's OIDN denoiser and Cinema 4D's Brick and Tile shaders available to all of the renderer's host applications.
Thursday, February 9th, 2023
Sizeable update to the renderer adds support for Intel's OIDN for render denoising, plus multi-scattering in volumes like clouds.
Monday, December 12th, 2022
Open-source render denoiser used in Arnold. Blender and V-Ray now supports AMD, Intel & Nvidia GPUs.
Tuesday, May 17th, 2022
Plugin for importing V-Ray scenes into Unreal Engine gets support for render relighting, skeletal meshes.
Monday, January 31st, 2022
Open-source renderer and its Blender plugin get support for OpenColorIO 2. Parsing of mesh lights '3x faster'.
Tuesday, January 4th, 2022
Open-source 3D app now receives at least €120,000/year from all major CPU and GPU manufacturers.
Wednesday, December 22nd, 2021
Digital nature tools get new Omniverse connector, support for Redshift and RenderMan materials.
Friday, December 10th, 2021