New free editions of the renderer for Unreal Engine and Blender 2.80 available as early public previews.
Tuesday, July 30th, 2019
New free editions of the renderer for Unreal Engine and Blender 2.80 available as early public previews.
Tuesday, July 30th, 2019
GPU renderer gets new procedural systems Vectron and Spectron; Cryptomatte and NVLink support.
Tuesday, March 12th, 2019
Long-awaited major update to the GPU renderer adds the Brigade path tracing engine, AI denoising, light linking, new ubermaterial.
Thursday, November 22nd, 2018
New integration promises UE4 users GPU-based light field baking and support for ORBX scenes.
Wednesday, August 15th, 2018
Next update to GPU renderer to add new procedural 'uberprimitive' and volumetric lighting system.
Tuesday, August 14th, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics.
Tuesday, March 20th, 2018
Powerful GPU-based renderer now available for viewport and offline renders in Unity. Free on one GPU.
Monday, December 18th, 2017
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins.
Wednesday, August 3rd, 2016
Support for CPU rendering, skinned characters and Brigade path tracing - plus OctaneImager, an entire new compositing app.
Thursday, April 7th, 2016