Retail distribution discontinued for MetaSL shader authoring tool bundled with Autodesk software.
Saturday, April 7th, 2012
Retail distribution discontinued for MetaSL shader authoring tool bundled with Autodesk software.
Saturday, April 7th, 2012
See 100,000 strands simulated purely on the GPU. PhysX tech to form part of Unreal Engine 4, too.
Monday, March 12th, 2012
GPU-based dynamic fracturing system will form part of APEX physics framework, says developer.
Monday, March 12th, 2012
New video shows real-time simulation of rigid bodies and mCloth - but is it GPU-accelerated?
Tuesday, March 6th, 2012
Jason Lewis puts Nvidia and AMD's latest professional graphics cards through a battery of real-world tests.
Tuesday, October 4th, 2011
Integration of mental ray and iray into 3ds Max and Maya takes an unexpected turn for the better.
Friday, September 30th, 2011
Absorption into Nvidia's internal ARC team is not the beginning of the end for mental ray, say key staff.
Tuesday, May 31st, 2011
CS5's GPU-accelerated features speed up workflow - but your choice of card isn't as crucial as you think.
Wednesday, March 16th, 2011
Texturing tool gets new mirror function, fractal noise shaders and Python integration - but no official support for ATI GPUs yet.
Thursday, January 27th, 2011
Old rivals bury the legal hatchet. But does the deal pave the way to a new era of GPGPU computing?
Tuesday, January 11th, 2011
Jason Lewis puts AMD's latest pro graphics cards through their paces. Which one is right for you?
Monday, December 6th, 2010
Nvidia, Autodesk, mental images demo cloud rendering in iray during GTC keynote.
Wednesday, September 22nd, 2010
The International 3D Awards Committee is pleased to announce the final list of winners for the 1st Annnual International 3D Awards, proudly sponsored by HP, NVIDIA and Alias|Wavefron
Tuesday, May 20th, 2003