Updated: Latest beta release adds new distributed rendering, subsurface scattering and proxy functionality.
Monday, November 4th, 2013
Updated: Latest beta release adds new distributed rendering, subsurface scattering and proxy functionality.
Monday, November 4th, 2013
Check out impressive demos of the developer's new FLEX, Flame Works and GI Works real-time technologies.
Tuesday, October 22nd, 2013
Slim new ZBook becomes first mobile workstation to meet Ultrabook specs, but trades portability for power.
Friday, September 13th, 2013
Spec-sheet-busting T7610 unveiled alongside M4800 and M6800 mobile systems. Check out the stats here.
Wednesday, September 11th, 2013
Cool tech video shows OptiX-based system preview sets from Monsters University in near-real time.
Tuesday, August 27th, 2013
New Lightworks video hints at near-instant results possible with cloud-based GPU rendering pipelines.
Wednesday, August 14th, 2013
'Fastest GPU ever built' offers 12GB of graphics RAM, and five times the compute power of the Quadro 6000.
Thursday, July 25th, 2013
See Nvidia's iray renderer run natively inside Maya, in much the same way as it does in 3ds Max.
Monday, July 15th, 2013
See impressive real-time liquids simulated using tech from future releases of Nvidia's physics engine.
Monday, April 22nd, 2013
Developer aims to allow "every single 3D app" to process render jobs in the cloud on up to 128 GPUs.
Friday, March 22nd, 2013
K600, K2000, K2000D and K4000 graphics cards fill out the medium-high end of Nvidia's pro line-up.
Thursday, March 7th, 2013
See the new APEX Turbulence system in use to create swirly effects for the free-to-play mech shooter.
Thursday, January 31st, 2013
New feature works like AOVs in other software for 'instant relighting' and stylised render effects.
Monday, December 10th, 2012