January 11, 2023
Sales of perpetual licences of Nuke, NukeX, Nuke Studio and Hiero to end on 31 December. Annual subscriptions introduced. Read More »
December 7, 2022
Major update to the compositing software adds complete new USD-based 3D system, plus free library of Nuke machine learning models. Read More »
April 14, 2022
Compositing and editorial tools get support for NDI, OpenTimelineIO and new machine learning features. Read More »
November 23, 2021
New features in the compositing app include a live link to Unreal Engine and new machine learning options in NukeX. Read More »
July 29, 2021
Free subscriptions to the VFX shot review tool available to Nuke users with active maintenance contracts. Read More »
March 18, 2021
Neat toolset lets VFX artists train their own neural networks to automate repetive tasks like roto. Read More »
March 17, 2021
Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset. Read More »
February 11, 2021
[Promotion] NOX VFX founder Henrique Reginato reveals the opportunities Nuke Indie unlocks for freelance artists. Read More »
July 22, 2020
Compositing and editorial tools get USD import, licence roaming, new synchronous shot review system. Read More »
February 20, 2020
Check out the new features in Foundry's family of compositing tools, broken down by edition. Read More »
January 6, 2020
Updated: Create, shade and render particle effects via higx's versatile BlinkScript-based point renderer. Read More »
September 29, 2019
Base edition of the software gets neat Healing Brush-like Inpaint node; NukeX gets VR compositing tools from Cara VR. Read More »
December 14, 2018
Nuke gets new Live Groups options and eGPU support; new Smart Vector tools and faster particle simulation in NukeX. Read More »
July 17, 2018
Workflow-focused update revamps the Tab menu; adds GPU support and mask input for Smart Vectors. Read More »
December 8, 2017
Compositing apps get new visual tools for troubleshooting scripts, more control over file localisation. Read More »
April 25, 2017
Speed and open standards focused update adds support for VFX Reference Platform 2017, extends GPU acceleration. Read More »
April 28, 2016
Now shipping: Update adds multi-GPU support, better roto paint, new Smart Vector toolset in NukeX. Read More »
August 11, 2015
Edit V-Ray lights, materials and render properties directly inside Nuke, NukeX and Nuke Studio. Read More »
April 14, 2015
All the toolsets of Nuke Studio, but limited to HD output. Check out what you can and can't do with it here. Read More »
October 22, 2014
Non-watermarked, non-commercial version of the software to replace Nuke PLE early in the new year. Read More »