Check out the new features in the compositing and editorial software, including native Apple Silicon and OpenAssetIO support.
Friday, October 13th, 2023
Check out the new features in the compositing and editorial software, including native Apple Silicon and OpenAssetIO support.
Friday, October 13th, 2023
Sales of perpetual licences of Nuke, NukeX, Nuke Studio and Hiero to end on 31 December. Annual subscriptions introduced.
Wednesday, January 11th, 2023
Major update to the compositing software adds complete new USD-based 3D system, plus free library of Nuke machine learning models.
Wednesday, December 7th, 2022
Compositing and editorial tools get support for NDI, OpenTimelineIO and new machine learning features.
Thursday, April 14th, 2022
New features in the compositing app include a live link to Unreal Engine and new machine learning options in NukeX.
Tuesday, November 23rd, 2021
Free subscriptions to the VFX shot review tool available to Nuke users with active maintenance contracts.
Thursday, July 29th, 2021
Neat toolset lets VFX artists train their own neural networks to automate repetive tasks like roto.
Thursday, March 18th, 2021
Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset.
Wednesday, March 17th, 2021
[Promotion] NOX VFX founder Henrique Reginato reveals the opportunities Nuke Indie unlocks for freelance artists.
Thursday, February 11th, 2021
Compositing and editorial tools get USD import, licence roaming, new synchronous shot review system.
Wednesday, July 22nd, 2020
Check out the new features in Foundry's family of compositing tools, broken down by edition.
Thursday, February 20th, 2020
Updated: Create, shade and render particle effects via higx's versatile BlinkScript-based point renderer.
Monday, January 6th, 2020
Base edition of the software gets neat Healing Brush-like Inpaint node; NukeX gets VR compositing tools from Cara VR.
Sunday, September 29th, 2019