Read our run-down of the key changes in the largest ever update to Houdini, from character animation to rendering and machine learning.
Thursday, November 9th, 2023
Read our run-down of the key changes in the largest ever update to Houdini, from character animation to rendering and machine learning.
Thursday, November 9th, 2023
3D texture painting and material authoring software gets SVG import, new drag and drop workflows, and better handling of translucency.
Tuesday, November 7th, 2023
GPU-accelerated UV packing plugin gets new UV tracking and stacking systems. Now available for Windows, Linux and macOS.
Monday, November 6th, 2023
Promising tool lets you set up a USD-based VFX pipeline 'out of the box'. Works with Blender, Maya, Houdini, Nuke, UE5 and ZBrush.
Friday, November 3rd, 2023
Heavyweight lighting and look dev software gets new Native USD framework to power up USD workflows. Live Rendering now 'up to twice as fast'.
Wednesday, November 1st, 2023
Check out the new features in the GPU production renderer, and the current state of the Octane 2023 product roadmap.
Thursday, October 26th, 2023
Check out the new features in the compositing and effects software, including a new workflow for subtitles and H.264 export.
Thursday, October 26th, 2023
Real-time visualization software gets Lumen real-time GI system, plus support for animated meshes and Substance materials. Price up $250.
Wednesday, October 25th, 2023
Latest update to the production renderer improves performance in real-time render engine Redshift RT.
Monday, October 23rd, 2023
Check out the new features in the open-source digital painting app, including the Wide Color Gamut Color Selector and new text engine.
Monday, October 23rd, 2023
See the new features due in the next major version of Houdini, including updates to animation and simulation and the Karma renderer.
Thursday, October 19th, 2023
Latest update to the 3D design and animation app is mainly a bugfix release, but there are performance improvements to MoGraph.
Thursday, October 19th, 2023
Popular real-time smoke and fire simulator gets support for ground plane shadows, and initial support for importing skinned meshes.
Wednesday, October 18th, 2023