Users with LIdar-equipped iOS devices can also now process photogrammetry scans locally, without uploading data to the cloud.
Friday, September 15th, 2023
Users with LIdar-equipped iOS devices can also now process photogrammetry scans locally, without uploading data to the cloud.
Friday, September 15th, 2023
Check out the new features in the production renderer, and its Blender, Cinema 4D and Houdini plugins.
Thursday, September 14th, 2023
Check out the new features in the 3D modeling and motion graphics software, including new simulation, normal editing and sculpting tools.
Thursday, September 14th, 2023
New Generative Expand and Generative Fill tools based on Adobe's Firefly AI toolset can now be used commercially.
Wednesday, September 13th, 2023
Change will let artists use apps like RenderMan or OctaneRender as viewport renderers inside Designer. Native MaterialX support also due.
Tuesday, September 12th, 2023
Updated: Neat add-on streamlines baking PBR textures inside Blender. Now supports thickness maps.
Sunday, September 10th, 2023
Popular open-source 3D texture painting software gets a new Smudge tool, group masks, and better OBJ import.
Friday, September 8th, 2023
Significant update reinstates GPU benchmarking to the popular free CG hardware benchmark.
Wednesday, September 6th, 2023
Now out of preview: read our pick of the new features in UE5, from rendering OpenVDB files to the new Skeletal and Panel Cloth Editors.
Wednesday, September 6th, 2023
Big update to the digital sculpting app adds support for reference images while working in VR. Check out the other new features here.
Wednesday, September 6th, 2023
Material authoring and 3D capture tool gets new AI-trained texture-generation and upscaling toolsets
Tuesday, September 5th, 2023
Updated, now in beta: open-source framework connects VFX tools into a coherent USD-ready pipeline.
Friday, August 25th, 2023
Check out the new features in the lightweight 3D modelling app and its UE5-based real-time renderer.
Wednesday, August 23rd, 2023