New features include path tracing for faster re-rendering, geometric area lights, Beam Diffusion SSS.
Friday, June 28th, 2013
New features include path tracing for faster re-rendering, geometric area lights, Beam Diffusion SSS.
Friday, June 28th, 2013
Watch characters interacting automatically with chairs and stairs in 3ds Max's crowd-animation system.
Wednesday, June 26th, 2013
Free update to animation tool adds option to render larger production assets; faster, anti-aliased previews.
Wednesday, June 26th, 2013
Update also adds 'live link' with Cinema 4D, better Warp Stablizer, roto tools and 3D Camera Tracker.
Thursday, June 20th, 2013
Better cost-reporting tools in the renderfarm manager turn your 'money faucet' into a responsive pipeline.
Wednesday, June 12th, 2013
Updated: restrictions on the original Studio and Vue editions now lifted in response to user demand.
Monday, June 10th, 2013
UV unwrapping tool now handles million-triangle meshes and outputs multi-grid UVs for use in Mari.
Thursday, June 6th, 2013
Just two of fifteen Blender development projects to be funded by Google's Summer of Code 2013.
Friday, May 31st, 2013
Now out of beta: voxel sculpting package gets new Live Clay dynamic mesh system and 3D paint tools.
Thursday, May 30th, 2013
Long-awaited update adds Alembic support, GPU-accelerated Hybrido 2 fluid solver, new Relationship Editor.
Tuesday, May 28th, 2013
Intuitive standalone renderer to get caustics, procedural materials and a rather cool-looking new toon shader.
Tuesday, May 28th, 2013
Unique app for creating images with 'flame brushes' adds power to paint strokes as editable vectors.
Thursday, May 23rd, 2013
New branding, new library of pattern fills, new online Extension Warehouse - but too much else.
Wednesday, May 22nd, 2013