Latest update to the open-source 3D package adds support for n-gons and an improved sculpting workflow.
Monday, April 30th, 2012
Latest update to the open-source 3D package adds support for n-gons and an improved sculpting workflow.
Monday, April 30th, 2012
Environment-generation apps get option to stack EcoSystems, new Python and network render tools.
Friday, April 27th, 2012
Small but powerful Mac-only 3D app gains Bullet physics, improved FBX SDK and support for 16-bit textures.
Monday, April 16th, 2012
Premiere Pro gets new UI, OpenCL support; After Effects gains 3D tracker and raytrace render engine.
Friday, April 13th, 2012
Autodesk posts full feature list for renderer: no word yet on which will be exposed in Max, Maya, Softimage.
Tuesday, April 10th, 2012
Upcoming update to add ICE-based crowd simulation system and new high-quality viewport display.
Thursday, March 29th, 2012
Lots of new animation tools, better interoperability with MotionBuilder, and nHair sims - but no iray just yet.
Wednesday, March 28th, 2012
mCloth, Track View retiming and updates to iray and Nitrous, oh my. See videos of the new features here.
Wednesday, March 28th, 2012
See the Grab Viewport command outperforming a software render when creating a preview animation.
Thursday, March 8th, 2012
'Best interop with After Effects just got better' claims blog post for latest seven-minute preview video.
Thursday, February 23rd, 2012
We're not dead: we just need to talk about the new features more, admit creators of open-source renderer.
Wednesday, November 30th, 2011
Update to landscape generation software features new tools for routing roads and placing rocks.
Friday, November 25th, 2011
Upcoming free update to feature better Booleans, array tools and Sculptris-style workflow?
Monday, August 8th, 2011