Updated: restrictions on the original Studio and Vue editions now lifted in response to user demand.
Monday, June 10th, 2013
Updated: restrictions on the original Studio and Vue editions now lifted in response to user demand.
Monday, June 10th, 2013
UV unwrapping tool now handles million-triangle meshes and outputs multi-grid UVs for use in Mari.
Thursday, June 6th, 2013
Just two of fifteen Blender development projects to be funded by Google's Summer of Code 2013.
Friday, May 31st, 2013
Now out of beta: voxel sculpting package gets new Live Clay dynamic mesh system and 3D paint tools.
Thursday, May 30th, 2013
Long-awaited update adds Alembic support, GPU-accelerated Hybrido 2 fluid solver, new Relationship Editor.
Tuesday, May 28th, 2013
Intuitive standalone renderer to get caustics, procedural materials and a rather cool-looking new toon shader.
Tuesday, May 28th, 2013
Unique app for creating images with 'flame brushes' adds power to paint strokes as editable vectors.
Thursday, May 23rd, 2013
New branding, new library of pattern fills, new online Extension Warehouse - but too much else.
Wednesday, May 22nd, 2013
Real-time raytracing plugin gets option to batch-render animations. Can be set to mimic the look of mental ray, too.
Tuesday, May 21st, 2013
Try this major update to the renderer while it's in open beta and use $800 of software free for three months.
Friday, May 17th, 2013
Budget Maya crowd-simulator adds option to control actors via particles, new squash-and-stretch system.
Wednesday, May 15th, 2013
Production-management system gets new simple UI designed to let users filter out key tasks quicker.
Wednesday, May 15th, 2013
'Mega update' to Photoshop texturing tool adds Marmoset Skyshop HDR rendering, unlimited triangle count.
Tuesday, May 14th, 2013