Relight even images rendered with DoF or motion blur with this nifty set of 'deep relighting' tools for Nuke.
Tuesday, May 26th, 2015
Relight even images rendered with DoF or motion blur with this nifty set of 'deep relighting' tools for Nuke.
Tuesday, May 26th, 2015
Maya crowd-simulation system gets new options for blendshape animation, auto IK - and support for very big sims indeed.
Monday, May 25th, 2015
Videos: see the key features of this major update, including the new Advanced Viewport and FX tools.
Friday, May 22nd, 2015
Heavyweight lighting & look dev tool gets new public API, support for Lua scripting, improved performance.
Friday, May 15th, 2015
Update to renderfarm manager adds option to modify parameters after jobs have been submitted.
Friday, May 15th, 2015
Neat MEL script lets you model hair as geometry, then covert it to Maya Hair - and now also to poly strips.
Friday, May 15th, 2015
Big update readies real-time image-based lighting design tool for serious VFX work, including Alembic and FBX support.
Thursday, May 14th, 2015
Online animation service gets faster, WebGL-based site. Autorigging tool now free to use on some characters.
Wednesday, May 13th, 2015
Updated: Online service for turning 3D models into interactive online demos now priced at $50/month.
Friday, May 8th, 2015
Procedural 3D city-generation tool gets enhanced real-time shadows, plus improvements to scene editor.
Thursday, May 7th, 2015
New update to the open-source painting app adds Photoshop-style layer styles, boosts performance.
Thursday, May 7th, 2015
€20,000 funding drive aims to make the open-source paint tool 'faster than Photoshop' on large images.
Monday, May 4th, 2015
Intuitive app for creating mashups of 3D models gets proper support for UV texture maps, new pivot tools.
Friday, May 1st, 2015