Latest update adds Denoise option for raytraced renders, new Visualizer view for debugging complex scenes.
Thursday, July 9th, 2015
Latest update adds Denoise option for raytraced renders, new Visualizer view for debugging complex scenes.
Thursday, July 9th, 2015
Graphics tools dev framework to get new link to RenderMan. More news on upcoming open-source rigging system Kraken, too.
Tuesday, July 7th, 2015
Now shipping: Major rewrite of GPU-based Maya renderer boosts speed, but temporarily removes 3ds Max and C4D support.
Tuesday, July 7th, 2015
Popular production renderer to be ported to Linux and Mac OS X in version 1.3, due out in September.
Monday, July 6th, 2015
Top mocap solving, retargeting and editing technology now available in MotionBuilder. Maya edition of the plugin also updated.
Thursday, July 2nd, 2015
Updated: Features include a new NPR renderer, GoZ support. Free Personal Learning Edition out now.
Thursday, July 2nd, 2015
Updated, now shipping: Big update adds stereo rendering, proper support for AMD GPUs in Cycles.
Wednesday, July 1st, 2015
Next-gen visual story development tool gets better links to Photoshop et al, new semi-automatic workflow for creating 3D animatics in Maya.
Monday, June 29th, 2015
Popular stock figure gets new facial rig, plus OpenSubdiv and UDIM support to increase compatibility with other 3D apps.
Thursday, June 25th, 2015
High-end camera tracker gets improved network calculation, expanded Python support, new monthly rental options.
Wednesday, June 24th, 2015
Big update to open-source subdivision surfaces libraries boosts CPU performance 10 times.
Wednesday, June 24th, 2015
GPU-accelerated tool for rendering 3D models inside After Effects adds new options for working with grouped objects.
Friday, June 19th, 2015
Update to popular 3ds Max renderer adds new, faster Bitmap shader and improves handling of particles.
Thursday, June 18th, 2015