Tool for converting 3D scenes into interactive web apps gets support for VR and AR devices via WebXR.
Monday, February 11th, 2019
Tool for converting 3D scenes into interactive web apps gets support for VR and AR devices via WebXR.
Monday, February 11th, 2019
Interesting RAW-focused still image editor gets GPU-based import engine, new context-sensitive workflow, and 16-bit image export.
Wednesday, February 6th, 2019
Open-source 2D animation tool gets new text generator effect, plus touchscreen support on Windows.
Tuesday, February 5th, 2019
Big update reworks the layout and rendering tool's lighting pipeline and adds USD support. See the key features and pricing changes here.
Friday, February 1st, 2019
Scattering plugin adds option to edit distribution and colour of objects during interactive renders.
Friday, February 1st, 2019
Next-gen material creation tool is now available to download for free during its beta. Will become a $99 perpetual licence on final release.
Wednesday, January 30th, 2019
Fastest major update in LightWave history adds multi-user bridge to UE4, new digital sculpting tools, nodal editing of OpenVDB volumes.
Wednesday, January 23rd, 2019
3ds Max demolition plugin's neat new interactive workflow removes the need to pre-shatter meshes.
Wednesday, January 23rd, 2019
Open-source physically based renderer gets new denoiser, plus option to pause and resume renders via the Blender plugin.
Monday, January 21st, 2019
Tree-creation software gets new toolset for blending meshes captured via photogrammetry into its procedurally generated trees.
Thursday, January 17th, 2019
Mocap editing app gets Clean Up Scene tool, updates to the Story Window and Camera Switcher.
Wednesday, January 16th, 2019
Both get improved Viewport 2.0 performance; Maya gets cached playback for animation previews.
Tuesday, January 15th, 2019
Update extends the digital sculpting package's new dynamic tessellation system, adds option to merge multiple meshes into one.
Tuesday, January 15th, 2019