Real-time ray tracing renderer for large V-Ray scenes gets support for VR headsets, rounded edges and ACEScg color space.
Tuesday, July 2nd, 2024
Real-time ray tracing renderer for large V-Ray scenes gets support for VR headsets, rounded edges and ACEScg color space.
Tuesday, July 2nd, 2024
Real-time ray tracing renderer for exploring large V-Ray scenes gets support for UDIM textures and the V-Ray Decal system.
Thursday, May 23rd, 2024
Real-time ray tracing renderer for exploring large V-Ray scenes gets support for the V-Ray Blend Material and Multi Matte render element.
Friday, March 29th, 2024
Real-time renderer for exploring large V-Ray scenes gets better hair and fur rendering, better denoising and upscaling, new firefly filter.
Saturday, December 9th, 2023
Add fast-rendering volumetric light rays to VFX and motion graphics with ProductionCrate's free tool.
Tuesday, September 20th, 2022
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking.
Monday, August 23rd, 2021
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping.
Friday, December 4th, 2020
See the best new tools in the game engine and real-time renderer - from new ray traced materials to LIDAR support.
Wednesday, May 6th, 2020