Sizeable update to the AI-assisted animation app adds AutoPhysics based character interaction, and support for facial blendshapes.
Thursday, September 12th, 2024
Sizeable update to the AI-assisted animation app adds AutoPhysics based character interaction, and support for facial blendshapes.
Thursday, September 12th, 2024
iClone-to-Unreal Engine live link can now bake complete crowd animations to single sequences in Unreal Engine. Free for indie artists.
Tuesday, February 20th, 2024
Update to the USD integration plugin makes it possible to author, import or export MaterialX materials from 3ds Max.
Tuesday, October 3rd, 2023
Check out the latest features in the sculpting software, including the new Anchors brush and updates to Spotlight and the Morph brush.
Thursday, July 20th, 2023
Check out the new features in the toolkit for turning 3ds Max, Blender and Maya scenes into interactive browser and mobile apps.
Friday, June 17th, 2022
Veteran morph-based facial animation tool available as a free download. The UI shows its age, but many users still swear by it.
Sunday, January 12th, 2020
Fastest major update in LightWave history adds multi-user bridge to UE4, new digital sculpting tools, nodal editing of OpenVDB volumes.
Wednesday, January 23rd, 2019
Free game engine gets support for morph targets, new wind and force volumes, volumetric cloud system, visual scripting improvements.
Tuesday, May 15th, 2018
Updated, now out of beta: Upload animations to the model-viewing service in FBX format and see them play in your browser.
Friday, December 11th, 2015
Now shipping: Update adds an interesting new 'Take System'; improved tracking, sculpting and spline tools.
Wednesday, September 2nd, 2015