Renderer gets neat new sky model, new distance map and V-Ray-style adaptive environment sampling.
Wednesday, August 26th, 2020
Renderer gets neat new sky model, new distance map and V-Ray-style adaptive environment sampling.
Wednesday, August 26th, 2020
'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics.
Friday, November 8th, 2019
Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here.
Tuesday, September 3rd, 2019
'Really real-time' physically based renderer gets support for 360° spherical and overscan rendering.
Friday, June 21st, 2019
See the real-time motion graphics tool's interesting new path tracing system. Runs on any current GPU.
Thursday, February 21st, 2019
Try Plugins 4D dev Kent Barber's new C4D fluids add-on for free while it is in early development.
Wednesday, January 16th, 2019
Original creators of After Effects, Photoshop and Cinema 4D's MoGraph toolset win tech Oscars.
Monday, December 17th, 2018
Hotly tipped real-time Cinema 4D PBR render engine gets first paid release. Version 1.0 due next year.
Monday, December 17th, 2018
Interesting new tool lets users link cloners, particles, fluids and volumetrics and see the results rendered on the fly.
Thursday, September 20th, 2018
Now available: Update adds node based material system, volume modelling, MoGraph fields, and multi-pass rendering on the GPU.
Monday, September 3rd, 2018
Neat set of open-source assets streamlines the creation of common motion graphics effects.
Saturday, June 16th, 2018
Now shipping. See videos of the new LoD system, motion graphics tools and media core; and the Radeon ProRender render engine.
Friday, September 1st, 2017
Promising new plugin implements Blender's powerful GPU-based renderer and node-based materials inside Cinema 4D.
Thursday, November 17th, 2016