Neat add-on creates a beautiful set of procedural displacement effects for motion graphics and CG work.
Monday, February 10th, 2020
Neat add-on creates a beautiful set of procedural displacement effects for motion graphics and CG work.
Monday, February 10th, 2020
Get Autodesk's handy free set of Maya modelling, layout and rigging add-ons, including 11 new tools.
Wednesday, February 5th, 2020
Versatile hard-surface modelling toolkit brings workflow in Houdini more in line with other DCC tools.
Monday, January 20th, 2020
First update to the unusual sketch-based modelling tool in six years adds new mesh deformation and Boolean features, plus SVG import.
Saturday, December 28th, 2019
Varied update adds support for simulations in cached playback; new retopology and rigging tools.
Thursday, December 12th, 2019
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards.
Friday, October 11th, 2019
Big free update to the LightWave modelling toolkit adds new tools for UV mapping NURBS surfaces and for converting quads to NURBS.
Wednesday, October 9th, 2019
Streamlined modeling software gets new portable edition that can be run from a flash drive.
Friday, September 20th, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools.
Wednesday, September 4th, 2019
Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here.
Tuesday, September 3rd, 2019
Master modelling, texturing, lighting and rendering in Maya with The Gnomon Workshop's detailed introductory training.
Tuesday, August 20th, 2019
Handy free plugin fixes common niggles when sculpting, painting or working with cameras in ZBrush.
Sunday, June 9th, 2019
Hard surface toolkit's new classic polygon modelling environment makes workflow in Houdini more like other DCC apps.
Wednesday, June 5th, 2019