See the best work from students at the leading CG school at its Hollywood campus until 30 March.
Monday, January 25th, 2016
See the best work from students at the leading CG school at its Hollywood campus until 30 March.
Monday, January 25th, 2016
Create immersive production-ready scenes with Devon Fay's six-hour guide to CG environment work.
Thursday, December 17th, 2015
Updated: See the new crowd sim and simulation slicing options, plus the new Principled PBR shader.
Monday, September 28th, 2015
Maya expert Eric Keller's 11-hour tutorial provides a complete guide to the industry-standard 3D app.
Tuesday, August 25th, 2015
See some neat work-in-progress tech for sculpting with adaptive topology, recorded at Siggraph 2015.
Tuesday, August 18th, 2015
Check out the best recent CG work created by students at the school, from FX to character modelling.
Tuesday, July 7th, 2015
DreamWorks veteran Jessica Canter's new 150-minute tutorial provides a broad-based guide to environment work.
Friday, May 15th, 2015
Intuitive app for creating mashups of 3D models gets proper support for UV texture maps, new pivot tools.
Friday, May 1st, 2015
Price of an individual licence up $300, but MeshFusion comes free. See the new modelling, UV and rendering tools here.
Wednesday, April 8th, 2015
Popular browser-based 3D modelling, animation and rendering system gets new streamlined look.
Tuesday, April 7th, 2015
Updated, sneak peek at version 2.6: Neat script lets users create hair as polys, then convert to Maya Hair.
Wednesday, April 1st, 2015
Four-hour video provides a complete guide to creature modelling: from ZSpheres to finished digital sculpt.
Thursday, February 5th, 2015
Get Stephane Marty's intuitive 3D fractal and organic art tool and the Emulsion physically based renderer.
Tuesday, February 3rd, 2015