Videos: New virtual reality painting and sculpting tools come free with the new Oculus Touch controller.
Wednesday, December 7th, 2016
Videos: New virtual reality painting and sculpting tools come free with the new Oculus Touch controller.
Wednesday, December 7th, 2016
See three of ILM's lead character modelers discuss their workflows at a free talk a Gnomon's LA campus next Saturday.
Sunday, December 4th, 2016
Master pro techniques for prop design with Wolfenstein: The New Order art director Tor Frick's video.
Thursday, October 13th, 2016
Updated with details of the full feature set: check out which tools are included in the new $150 edition of ZBrush - and what isn't.
Friday, September 30th, 2016
Past Rodeo FX environment lead Jeremy Boissinot breaks down his workflow on Jack the Giant Slayer.
Wednesday, September 28th, 2016
Latest update to the popular LightWave modelling toolset adds powerful new cloning functionality.
Wednesday, September 14th, 2016
New features in Houdini 16 likely to include guided fluid sims, new muscle system, 'ground-up rewrite' of the node networks.
Wednesday, August 17th, 2016
Update adds new clip-based Time Editor, more XGen and Bifrost simulation options. Arnold now installed by default, not mental ray.
Monday, July 25th, 2016
Popular 3ds Max hair plugin now out for Maya. Supports Nucleus physics and Arnold, V-Ray, Redshift and RenderMan rendering.
Tuesday, July 12th, 2016
Update adds new modelling, retopo and UV options, Delta Mush system, better crowd animation, VR camera.
Friday, May 20th, 2016
Updated: Get this set of handy free scripts and plugins - now updated for Maya 2016 Extension 2.
Wednesday, May 4th, 2016
Videos: See the new ART renderer, revamped UI, and updates to the UV and modelling tools in action here.
Monday, April 18th, 2016
Updated: Open-source 3D tool gets support for OpenVDB volumetrics, better sculpting and Boolean tools.
Monday, March 21st, 2016