Dynamixyz's facial mocap tech now available exclusively to Take-Two's own studios like Rockstar Games.
Monday, July 5th, 2021
Dynamixyz's facial mocap tech now available exclusively to Take-Two's own studios like Rockstar Games.
Monday, July 5th, 2021
Discover how Rebellion's VFX team created the game's colourful trailer using Houdini and Unreal Engine.
Saturday, April 10th, 2021
New entry-level MVN Awinda Starter system and MVN Animate Basic software cost under $5,000.
Wednesday, April 7th, 2021
Markerless mocap software suite can now stream motion capture data to Unreal Engine in real time.
Friday, March 26th, 2021
Real-time character animation tool gets AccuLips automated lip-sync system, new 'Expression Plus' set of scan-based facial blend shapes.
Thursday, March 25th, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features.
Wednesday, March 24th, 2021
Check out the new features in the 3D animation software, including a big update to its Bifrost toolset.
Tuesday, December 8th, 2020
Neat next-gen animation tool aims to rethink character work for VFX and feature animation pipelines.
Wednesday, November 11th, 2020
Latest updates improve character rigging and animation workflows with keyframe and mocap data.
Thursday, October 8th, 2020
Neat $995 inertial mocap gloves can be used to stream hand and finger tracking data live to apps like Maya, Blender, Unity and UE4.
Thursday, September 17th, 2020
Impressive free app streams facial animation from an iPhone to a 3D character in the game engine.
Thursday, July 9th, 2020
Includes 50 new high-impact moves recorded specially by God of War stunt artist Eric Jacobus.
Thursday, March 19th, 2020
Maya gets new integration plugin for Rokoko's mocap library, better Bifrost performance, support for painting 16K textures.
Thursday, March 19th, 2020